the system is very simple and intuitive. I especially like the skill system, it gives you lots of possibilities without having a character sheet filled with skills you'll never use. it's one of the best I've found so far in the OSR scene as far as investigative RPGs go
Thank you for the kind words, yeah the first idea was to populate a character sheet full of bullet points for skills, something like Vampire. But I guessed the freedom would fit better if I gave examples of usage.
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the system is very simple and intuitive. I especially like the skill system, it gives you lots of possibilities without having a character sheet filled with skills you'll never use. it's one of the best I've found so far in the OSR scene as far as investigative RPGs go
Thank you for the kind words, yeah the first idea was to populate a character sheet full of bullet points for skills, something like Vampire. But I guessed the freedom would fit better if I gave examples of usage.
Great and simple game of investigation and suspense. It also makes it very easy to bring a mystery idea imediatly into play without number crunching.
Thank you for the kind words